betrayal at krondor walkthrough maps

Continue east past Highcastle. Confront Navon and kill him. You will find stairs leading down to the lower level in a room on the west side of the level. Continue south past Zun. Continue northeast toward Lyton, but go west before you reach it. In a corridor to the northwest you will find Obkhar. Put some spoiled rations in the chest by the field. He will also tell you that the man who ordered it was Mitchel Waylander. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. He will reward you with 300 gold and a virtue key. Return to the town and speak to Peter the Grey in the Inn. Use some Fadamor's Formula to open the barn door and find Tamney. You will find stairs leading down to the lower level in a room on the west side of the level. Go northeast from the town, follow the river south, and cross the bridge. Take one of them with you. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Open the door in the east wall with a Guildis Thorn. The Diviner's Halls is a cave northeast from the town. He will tell you to report to Duke Martin. Most of the locks on the grates at the top of the ladders are broken, but there is one good one near the top-right area of the sewers. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue east past Highcastle. Follow the main road northwest until you reach the river. Betrayal at Krondor is a DOS-based role-playing video game developed by Dynamix and published by Sierra On-Line in the summer of 1993. Use some Fadamor's Formula to open the barn door and find Tamney. He will reward you with a Ring of the Golden Way. Continue southeast until you reach Sarth. Search the lower level thoroughly to find and kill all six spellweavers. In the next room you will find the Oracle of Aal. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Return to Duke Martin and he will ask you to find Tamney the Bard and convince him to return to Northwarden. Return to the Temple of Dala to the west and give them the Sack of Grain. The priestess will ask you to find some grain for them. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. To the south near the river you will meet Obkhar. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Return to Romney and report your success to the Duke. Pug has left a another message in one of these. To the northeast you will find three pantathians who are causing the energy drain. The priestess will ask you to find some grain for them. To the northeast you will find three pantathians who are causing the energy drain. When you spot a path to the north, take it. Use the password 'VICTORY' to open it. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. Continue along the road to the east and you will come across a house. From PCGamingWiki, the wiki about fixing PC games Betrayal at Krondor; Developers; Sierra On-Line: Dynamix: Publishers; Retail: Sierra On-Line: . Go south to Silden and speak to Joftaz in the Inn. Enter the sewers below the city. Take one of them with you. In the southeast corner of the area you will find two IronJaw traps in a chest. Go east to a farmstead and look in the house. You will find a password in a chest at the end. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. In the next room you will find the Oracle of Aal. He will tell you where the Waani device is located. Continue north and speak to the gods of Timirianya through the pillars. Just through that you will find Calin. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Go northeast from the town, follow the river south, and cross the bridge. Go to Loriel to the west and speak with Keifen Alescook. KRONDOR MALAC'S CROSS KENTING RUSH SARTH MAC MORDAIN CADAL ROAD TO ELVANDAR KRONDOR MAP OF SEWERS (UPPER LEVEL) Gorath and Owyn will start their journey in the Sewers below Krondor (Upper Level). Sadly Patrus will die in the destruction of the Rift Machine. Their defense will go up by 25. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Travel north toward Sarth and speak to Brother Marc just outside. If you don't have one, you can find one to the north. Go southeast and you will eventually find Duke Martin. Chapter 6 - Betrayal She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Defeat the enemies and take the Idol of Lassur from the trapped chest. The note mentions someone from Cavall Keep. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. ). He will ask you to retrieve one of his IronJaw traps from the area. You will find a password in a chest at the end. Inside one of the chests you will find the Interdictor Key. Chapter 3 - The Spyglass and the Spider Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Go through the door in the north wall and keep following the passage. The upper level exit is in the southwest corner of the level. You have two options. The Stolen Ruby (Chapter 1) Continue through the pass into the northlands Just before the bridge to Romney you be challenged by Mitchel Waylander. Inside one of the chests you will find the Interdictor Key. Open the door in the east wall with a Guildis Thorn. You will be confronted by a thief named Limm but will be allowed to pass. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Inside one of the chests you will find the Interdictor Key. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Go south at the first two forks and keep going down the passage. This guide deals with the aspect of spells. Return to Craig and give him the trap. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Follow the main road northwest until you reach the river. Go east from his house and cross the bridge. He will also tell you that the man who ordered it was Mitchel Waylander. Go through the door in the north wall and keep following the passage. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Defeat them and take the Eliaem's Heart from the body of the spellcaster. You need to have a virtue key to get it. Continue south and enter the town of LaMut. He will tell you to ask someone named Isaac about the ruby. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. He will tell you that the keep burned down. In a large room to the northwest you find Gamina guarded by some enemies. McCannur Ban Dok will tell you the current situation in the forest. The magical barrier will be gone now that the six are dead. Continue along the road to the east and you will come across a house. Their defense will go up by 25. Sadly Patrus will die in the destruction of the Rift Machine. He will reward you with a Ring of the Golden Way. You will find Pug in a house southeast of the ruins by the coast. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Use this key to open most of the locked doors under Sethanon. Go through the door in the north wall and keep following the passage. Inside a woman will ask you to help her with her stable door. Hole; Shell; Light Bowstring 3. Return to Romney and report your success to the Duke. Take one of them with you. She will give you a Tuning Fork among other things. Their defense will go up by 25. 114.9 kb. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. After you cross the bridge, go east and talk to Moraeulf. Follow the east side of the river north. Between the tavern and Lyton, you will find Max Feeber's farmstead. To the south near the river you will meet Obkhar. Take one of them with you. She will give you a Tuning Fork among other things. Continue northeast toward Lyton, but go west before you reach it. Return to Craig and give him the trap. Continue all the way down the passage until you come to a large room. Continue all the way to the west to find the chest Moraeulf was talking about. You must follow the spyglass trail to finish the chapter. She will talk to you about her two suitors; Navon in particular. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Just behind the hill to the northwest you will find the moredhel boxes. Visit Craig the logger in the south end of Dimwood. Inside you will see a note from Squire Phillip who has taken the device. Now head east. Continue along the road to the east and you will come across a house. Restock your provisions from the items inside the house. Cast Strength Drain on the Wind Elementals to defeat them. Enter the house to your right, take the note, and . He will reward you with 300 gold and a virtue key. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. In a large room to the northwest you find Gamina guarded by some enemies. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go east from his house and cross the bridge. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Restock your provisions from the items inside the house. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. On the far west side of the mine you will find the Brak Nurr. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! Maps. Use some Fadamor's Formula to open the barn door and find Tamney. After you cross the bridge, go east and talk to Moraeulf. (Your defense will go up by more if you emphasize it.) You will find a woman who will give you a Sack of Grain for the Leather Leggings. (Your defense will go up by more if you emphasize it.) Visit the Temple of Dala between Tyr-Sog and Eldpoint. Take one of them with you. To the west you will find 3 Vapor Masks. You can find Isaac behind a big hill north of Hawk's Hollow. In a corridor to the northwest you will find Obkhar. To the northeast you will find three houses together. To the northeast you will find three houses together. This staff will allow Owyn to cast magic again. He will not tell you anything until you become protectors of the faith. In the southeast corner of the area you will find two IronJaw traps in a chest. Arlie Steelsoul (Chapter 3) Speak to Moraeulf and he will give you the password. FAQ (opens in new tab) Submitted by . The priestess will ask you to find some grain for them. The Temple of Dala (Chapter 3) Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. He will tell you that he used to be young but something sapped his energy in the woods to the east. You can find spoiled rations in the inn in Silden. You will begin the final chapter in the caverns below Sethanon. Just past the fork you will run into a trap. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. He will also give you the book 'Chapel's Rmur n Whepuns'. Enter Dhatsavan's temple near the center of the island by the waterfall. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. You will find stairs leading down to the lower level in a room on the west side of the level. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Continue through the ruins to reach Elvandar. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Search the lower level thoroughly to find and kill all six spellweavers. You will begin this chapter in the sewers below Krondor. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Enter Silden and speak to the innkeeper. He will reward you with a Ring of the Golden Way. Pug has left a another message in one of these. Continue all the way down the passage until you come to a large room. When you leave the mine you will be in the dwarf town of Caldara. Return to the catapult and use the gear to fix it, then use the catapult on the town. Speak to the Duke of Romney at the beginning of the third chapter. Soon your party members will become sick. Put some spoiled rations in the chest by the field. Continue through the ruins to reach Elvandar. Speak to Beyla the high priestess and you will be healed. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Use the Key of Lineages you received from Calin to enter the ruins. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. He will tell you to ask someone named Isaac about the ruby. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Inside the ruins you find a door that unlocks with the Key of Lineages. Return to Craig and give him the trap. Go south at the first two forks and keep going down the passage. (Your defense will go up by more if you emphasize it.) Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Chapter 5 - When Rivers Run Blood Go west from there and speak to the farmer in his house. Craig the Logger (Chapter 7) Off to the west, near Sethanon, you will meet Nia in the Six Toe Tavern who will ask for your help. Chapter 6 - Betrayal He will reward you with 300 gold and a virtue key. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. Go back west and then south from Highcastle. He will tell you that a minstrel is sleeping in the barn nearby. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. You will find the moredhel near a house south of Decamp on the Teeth. Chapter 9 - Mad Gods Rage Eventually you will see a pass to the east. The exit to the mines is in the northwest corner of the mines. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . Go west into the town and speak to Count Corvalis in his townhouse. System Location; DOS <path-to-game>\GAMES\ Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Use this key to open most of the locked doors under Sethanon. He will ask you to retrieve one of his IronJaw traps from the area. It is worth doing because she will reward you with a Galon 'Griefmaker'. Arlie Steelsoul (Chapter 3) If you click on him before the battle starts, you may get the initiative in the battle. Put some spoiled rations in the chest by the field. Return to Duke Martin and he will tell you to return to Northwarden. He will also give you the book 'Chapel's Rmur n Whepuns'. Soon your party members will become sick. Go northeast from the town, follow the river south, and cross the bridge. Open the door of the stable just to the north and return to her. Give him one of your Vapor Masks so that he may escape. He will ask you to poison rations in some moredhel boxes nearby. She will give you a Tuning Fork among other things. Continue east past Highcastle. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. In the southeast corner of the area you will find two IronJaw traps in a chest. The Naphtha Mines (Chapter 4) Enter Romney and go the Black Sheep Tavern. Return to the Temple of Dala to the west and give them the Sack of Grain. At the overhead map screen, press and hold Alt-Right Shift-~ (tilde) for a few seconds. Go back south the way you came and you will meet Duke Martin just south of where you started. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Continue east past Highcastle. Go back west and then south from Highcastle. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Go south and enter the cave behind the waterfall using the Knight Piece. One of the houses has a map of the area. You must make it to the far side of the screen without walking between any orbs of the same color. In the southeast corner of the area you will find two IronJaw traps in a chest. Soon your party members will become sick. He will also give you three diamonds he had stolen from the Baron's Treasury. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Chapter 8 - Of Lands Afar Return the bag to Jaftaz and he will tell you that he sold the spider to a nighthawk who took the ship the Mocker's Folly to Krondor. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Go to the house at the west end of town where you will be attacked by five Nighthawks. Use this key to open most of the locked doors under Sethanon. Go east from his house and cross the bridge. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Continue east past Highcastle. He will tell you to keep away because you are sick. Return to Sarth and enter the cave below it. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. He will ask you to retrieve one of his IronJaw traps from the area. Just through that you will find Calin. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Go to Loriel to the west and speak with Keifen Alescook. Craig the Logger (Chapter 7) You will find a woman who will give you a Sack of Grain for the Leather Leggings. Take one of them with you. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will ask you to check out a rumor about some moredhel illusionists in the area. Go northeast from the town, follow the river south, and cross the bridge. Craig the Logger (Chapter 7) Give the Idol to Kat on the upper level and she will give you some information. Just before the bridge to Romney you be challenged by Mitchel Waylander. He will give you the Royal Key of Krondor. To the northeast you will find three pantathians who are causing the energy drain. The note mentions someone from Cavall Keep. You will begin the final chapter in the caverns below Sethanon. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. The Ghost of Jarel Lycrow (Chapter 2) Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. To the northwest you will find the passage to the lower levels. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Use this key to open most of the locked doors under Sethanon. Take the Mist Devil back to Silden. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Return to the upper level. The Temple of Dala (Chapter 3) Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will tell you to ask someone named Isaac about the ruby. Look inside the house to the northwest to find a message left by Pug. Return to Duke Martin south of Northwarden and show him the plans. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Return to the bridge and give the soldiers the password. He will also give you the book 'Chapel's Rmur n Whepuns'. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Enter Romney and go the Black Sheep Tavern. Go due north and attack the goblins surrounding the house. You will see a burial cloth and a shovel. You will begin this chapter in the sewers below Krondor. To the south is the Temple of Sung. Your way will be blocked by one of Steelsoul's men, however. You will find a password in a chest at the end. Dungeons. He will ask you to check out a rumor about some moredhel illusionists in the area. Continue east past Highcastle. Inside the ruins you find a door that unlocks with the Key of Lineages. Past the temple you will see a path to the west that leads to a Waterfall. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Put some spoiled rations in the chest by the field. Just before you reach Silden, some rogues will throw some diseased mulch at you and attack you. Return to Tamney with the stones and he will agree to return to Northwarden. Go east from his house and cross the bridge. In a large room to the northwest you find Gamina guarded by some enemies. Go left and then north at the next fork. Put some spoiled rations in the chest by the field. Enter it to find Jaftaz's bag. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. You will begin the final chapter in the caverns below Sethanon. He will tell you to ask someone named Isaac about the ruby. You will find the moredhel near a house south of Decamp on the Teeth. Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Return to the Temple of Dala to the west and give them the Sack of Grain. Chapter 6 - Betrayal Take Nivek's Key off the body just outside town. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. To the northeast you will find three pantathians who are causing the energy drain. He will reward you with a Ring of the Golden Way. Inside you will see a note from Squire Phillip who has taken the device. If you don't have one, you can find one to the north. Pug has left a another message in one of these. Find many great new & used options and get the best deals for Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD at the best online prices at eBay! Take all of them because you will need them to get out. Click on the assassin's body and take his rations and picklocks. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. He will tell you that a minstrel is sleeping in the barn nearby. To the northeast you will find three pantathians who are causing the energy drain. Your way will be blocked by one of Steelsoul's men, however. Put some spoiled rations in the chest by the field.

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